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Yuxin Dai  ( 戴雨欣 )

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Email: buttersdyx@gmail.com
Address: Hangzhou Zhejiang China

I am an undergraduate student at Zhejiang A&F University,now being a computer graphics research intern advised by Prof. Yuchi Huo at State Key Laboratory of CAD&CG, Zhejiang University. I also worked as a graphics engineering intern at Tencent with Hongwei Li.
My current research interest mainly lies in computer graphics, rendering and GPU.

Experienced rendering using OpenGL, Vulkan, CUDA and such..
Hands on experience of rendering engine development:
Had independently developed two rendering engines. One is a Software Rasterizer and the other is a pet Ray Tracer accelerated in CUDA.


 ~  Curriculum Vitae(chinese version)  |  Github  |  LinkedIn  ~ 


  • Dec. 2022  

             Our paper A Biophysically-based Skin Model for Heterogeneous Volume Rendering is accepted by Computational Visual Media 2023.
  • Mar. 2022  

             I become a rendering research intern advised by Prof. Yuchi Huo at State Key Laboratory of CAD&CG, Zhejiang University!
  • Nov. 2021  

             I become a computer graphics engineering intern at Tencent!
  • Jul. 2021  

             Start my first journey about computer graphics through Summer 2021 of Open Source Promotion Plan of Institute of Software Chinese Academy of Sciences(ISCAS). Had independently developed a Software Rasterizer for Simple-XX.

  • A Biophysically-based Skin Model for Heterogeneous Volume Rendering
    [paper] [code]

    Qi Wang, Fujun Luan, Yuxin Dai, Yuchi Huo, Rui Wang, Hujun Bao
    Accepted by Computational Visual Media(CVM) 2023

    In this work, we present a novel heterogeneous biophysically-based volume rendering method for human skin that improves the realism of skin appearance while easily simulating various types of skin effects even skin diseases by modifying the biological coefficients textures.


    cad        

    Research Intern | Rendering group | Zhejiang University State Key Laboratory of CAD&CG
    Advised by a young professor Yuchi Huo.
    Working on a Vulkan based ray tracer,I get involved in a few publications. Currently I am working on something about Nerf.
    Mar 2022 - Now

    tencent        

    Graphics Engineering Intern | Tencent
    Worked on the internal rendering engine of the group, algorithms implementation and architecture development.
    Nov 2021 - Mar 2022

    ospp        

    Summer 2021 of Open Source Promotion Plan | Institute of Software Chinese Academy of Sciences(ISCAS) & OpenEuler
    Had independently developed a Software Rasterizer for Simple-XX.
    July 2021 - Sept 2021


             Under construction. Please check my Github.


  • Only a few experience in Programming Contests..

  • Nov. 2021  

             The 2021 China Collegiate Programming Contest for girls(CCPC) » Silver Medal(rank 49)
  • Jun. 2021   

             The 2021 ICPC China Shaanxi National Invitational Programming Contest » Bronze Medal(rank 85)
  • Dogecoin to the moon!


  • Last updated: January 13, 2023

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